ftl glaive beam. Jump, and immediately pause. ftl glaive beam

 
 Jump, and immediately pauseftl glaive beam  I found that

Stealth A is a good choice going for any of the ship unlock quests, if you know what kind of beacon you are seeking. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…FTL: Faster Than Light. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. Anyone else who has this feeling that the top tier weapons are more often than not a very bad idea to get? I have personally started to outright avoid them and sell them off should I ever get them. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The Gliave Beam is indeed a beast, but you barely won that. And lastly if you unpower a hacking/boarding drone in flight, they stop moving. It's a lot easier to knock a ship down to two shields then to zero, and you should usually try to hit the shield room first if you can to increase the damage you get on the rest of its swath. 41 votes, 11 comments. eventually,) but wow, that. Fully trained weapons crew allows a Glaive Beam to hit the rebel flagship before it enters cloak. Beam length: 80 (1. ReplyCost. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. Posts: 24. Toggling the Glaive correctly is more important, but it’s possible to do both with extremely good timing. Aim the powered ones, unpause for a bit to let them shoot, pause. It simply goes. FTL is a video game streamed on Twitch by Matt Colville. It's OP as hell. Simply put, in FTL there's no substitute for quantity. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. g. Halberd beam does 2 damage, so it will do 1 damage to each room hit if enemy has 1 shield up). Yes, it's rare to get both weapons and it takes forever to fire, but when it does, even late game ships can occasionally be one shot. 3 Shields and up Go to every store you can find and buy either a Glaive Beam(Broken), any other beam that has shield pierce 2+, or a Burst Laser 2 for your. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. When targeting, a line will appear showing the direction of the beam's path, which can be angled to allow the player to chose which. They do damage to the Zoltan Shields as they travel along their path. My greatest creation, double glaive beam with with the weapon preingitor. It's a powerhouse, sure, but it doesn't have good synergy like ion weapons, and it's not efficient like the BLII or Flak I. It took like 7 drone parts but the defence drone finally missed. More forgiving play is doing a regular toggle for both. On phase 1, the pike can hit six rooms and the hull beam can hit at least four empty rooms (possibly a fifth, I forget) for at least 14 damage. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. SO after i figure that out ill do as you said. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. Also the glaive beam is an overall better weapon than the burst laser mark 3 because it never misses, hits multiple rooms, and does way more overall damage. Glaive Beam still hits for 3. However, on normal difficulty the Stealth B is probably the hardest ship to win with. Artillery beam isn't worth the scrap, and it comes at the expense of an extra system as well. Weapons are activated and begin charging by a left mouse click on a weapon slot or (default) keyboard keys 1 -- 4. 159 votes, 17 comments. once you get shields down (which is a matter of seconds if you pair a IB2 with a second ion), the ship is already dead. It's tricky to explain exactly why. Beam weapons cannot work on their own (even the famous Glaive ideally needs a complimentary weapon) and they also require a very heavy deal of micromanaging. . Laser (Weapons) Edit. . The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. - Glaive Beam - too much of a power-hogger. subscribers . All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Still fairly new to the game, but I was playing the Zoltan ship and got the Glaive & Weapon Pre-Igniter combo in sector 2. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. ftl instead of . Experience the Glaivening. 0 coins. Anti-Bio beam isn't recommended for general purposes, but has some niche uses. The unpowered ones should now drop to only like 98% charge,. They hit the first room. Quests are started in some of these events. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. Is Glaive beam good FTL. You only have to get a single pixel in a room to do the damage, so if you're clever you can usually hit 4. Cause the rebel defenders do not accept. All others will be defeated by a single layer of shields. Therefore, make sure that your beams have other weapons that can take down shields easily, whether they be missiles, bombs or lasers. Can't use anything else. And we said "Oh crap!" because we couldn't afford it. Aim that Glaive Beam in some fashion that either destroys or "de-claws" the enemy. I. Level 2 hack takes down 3, and level 3 hack takes down 4. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. Small Bomb (unmanned)Beam weapons cut across multiple rooms, allowing them to damage several systems and deal large amounts hull damage. DA-SR (or whatever) is a monster to pilot. This is longer than the charge time of several weapons, which forces you to cloak after the enemy fires. But getting Flak Mk2 and a Glaive Beam in the same run is really extremely rare. Reply. either way i found that the dimensions of my weapon were off (i use a recolored Glaive Beam as its model but it was shorter) and i guess somhow changing the parameters to match Glaive Beams size gave me an assertation failure. I think I also had to change the update version of FTL but that. The Hull Beam is a weak weapon typically. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Since it doesn’t work every time the developers decided not to consider this a bug, and to keep it part of the game. There are a lot of different types of weapons in the game. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. 8-Fiddled with shield code, hopefully solves the bad. All others will be defeated by a single layer of shields. Halberd Beam is the best rounded of the beam weapons. Look at what I can buy and what I've already got ScreenshotStarted my first game as Zoltan cruiser. ftl bones file. With one shield active, it will do 2 damage per room, because 3-1=2. In FTL synergy >>>> raw power. I had forgotten about the beam laser module specific to the Federation Cruiser, and the beam shot right down the ship, killing my Mantis and Rockman, and then blowing up the enemy ship. Using the ions to keep the shields down whilst burning up the whole ship was just glorious. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. . Say you've for four bars in weapons a glaive beam and a flak 2. the A-12 supersonic stealth aircraft and its sister craft, the SR-71 blackbird. Green shields? One beam knocks it out, one spare beam in case you wanted to tear up a few rooms. This applies to all weapons, including the artillery beam of the Federation Cruiser. Plus, it lacks that weapon's strengths. I considered it, but I didn't have the scrap after glaive beam and pre-igniter. Humans are common and uninteresting. Usually, after sector 4 or so, I then sell it to buy some faster weapons, but the Glaive Beam still works well on the FS. A weapon that in one playthrough is a great find in combination with what. fdagpigj • 7 yr. Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. 50cal) bullets. Much of it is very bad. 0 to 0. This is separate from room/hull damage which is triggered when a beam passes over a room boundary to. If you imagine other weapons or systems assisting your Glaive, well, that goes for the Vulcan then as well. Also If we think of its use - that of depleting enemy shield so we can fire our beam weapon of choice - its still not good enough, as one could use Missiles, Bombs or Ion Cannons to better effect. Jump, and immediately pause. And the Glaive integrates far better with the rest of the game. (and a weapon pre-ignitor) seriously, i've never seen a game so easy as this, given you're lucky enough for this combination. it's application is limited. Jan. It starts with a glaive beam, and I've seen some videos of people failing to kill a target they could have taken out in one hit. FTL: Faster Than Light. Enemies can also have access to the modified weapons and drones unless the CE Non-EL Enemy Loadout Addon is installed (which is generally recommended). All other beam weapons are ineffective against any shields. All beams work similarly, they deal automatic damage and pierce shield bubbles in exchange for damage, so pike, hull and mini beam can't do it (because they only deal 1 damage thus a single shield can block it all), but halberd and glaive beams who respectively deal 2 and 3 damages per room can pierce 1 or up to 2 shields though with. Some beams deal no damage to systems or hull, but instead start fires or hurt crew. Thanks for the attention pardner29 votes, 11 comments. Use hacking 3 to drop shields and mind control to distract pilot. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. Affect some properties, like description of weapon and change texture. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. You can target ships with level one shields up when using high power beams. This is a list of useful guides regarding FTL. Even for a procedurally-generated game like FTL, this one's a bit too random for my tastes. Post by ron42na » Wed Apr 23, 2014 3:24 pm . A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Hi, i loved the idea of this game. At the same time, I do not want the enemy cloak to activate before my strike is finished or I will have to wait for the Glaive Beam to charge. FTL Has anyone heard of this rather interesting game? It has been described as a "Rogue-Style" RTS Game, and it's highly addictive. Glaive can always do 12 damage/25 seconds. This is another new ship layout from FTL, the default "A" version of the Zoltan Cruiser. Full Lvl 4 shields, of course. Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take out. Weapons-8 * Glaive Beam * Glaive Beam Hacking-3 Cloaking-3 Weapon Pre-igniter Defense Scrambler Hack Shields, sweep both beams across four rooms each, and you do 24 damage. . a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. Take for example the Glaive beam, which does 3 damage per room. 2 Ion Bombs hitting in the same time - completely disable Flagship shields and keep them disabled for 25 seconds from the moment such dual hit happened. More forgiving play is doing a regular toggle for both. In phase three be defensive, have a big. Friendly crew cannot be teleported to or from an enemy ship. 0s. Shields are usually more important than a pre-igniter or powerful weapon. The Pike and the Minibeam are amazing weapons. Pike is only better if you can hit 6 rooms or more, and very few ships actually let you do that. Combine these, and you make the defence drone miss it's shot by unpowering your drone right after the defence drone shoots. CryptoEvery shield bubble reduces beam damage by 1 point. You have to endure and explore 7 sectors. This can't be dodged. You should usually use them in conjuncture with some laser, missile or bomb weapons. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second a. Petralicious. 10 Flak Artillery 1. . Upgrade to lvl 3 cloak asap (as has been said). Advertisement Coins. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. That would have been fatal. Got into FTL about a month ago and already put in an unhealthy amount of time. Flak or lasers also work. ftl bones file. Weapon tier list. Do not underestimate the mini-beam, which the Stealth ship starts with. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. Flak2 + Glaive beam + pre ignitor #11. The only exception to this is The Osprey, with its Artillery. You don't have to choose between a good loadout and a second drone, once you're at around 5 weapon bars, the ~100 scrap isn't so much in comparison, and it rips 2-3 shield ships apart. In most ships, you can do 4. You want not just firepower to complete the quest, but relatively quick firepower because you will be dealing with a ship that will try to jump quickly. Instead, he damaged or destroyed every other ship system simultaneously — but left the weapons system intact, so my glaive beam didn’t lose charge. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. #10. Distraction Buoys are simply a worse version of the Scrap Arm, basically. Stealth Type B has a powerful weapon, the glaive beam, but crappy defense. NK SemTex. Beams NEVER MISS. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The goal is to deliver the data to the Federation Fleet, which is waiting a long distance away. 28 votes, 27 comments. They also won't shoot an unpowered drone. Flak I and BLII are both solid weapons that will see you through the whole game. FASTER THAN LIGHT: ADVANCED EDITION. Which is to say that over an extended period, the Glaive Beam is. That is what's going on here. 3. I find Glaive is only better than the Halberd if you have cloaking or a Pre-Ignitor. the A-12 supersonic stealth aircraft and its sister craft, the SR-71 blackbird. You can hit 5 rooms by aligning the beam along the border between the rooms such that it hits the room on each side, but I don't think you can get 6 so unless that one extra room hit is enough to kill it you're better off hitting some key systems (eg. Meanwhile, beams are the only weapon type that always hits. The beam is such a length that it can't touch more than 4 rooms on a geometric grid. Crew damage: 45 HP per. Artillery and Glaive above Mini beam is a joke lmao. Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. But you have to admit that gun is the shit. Glaive Beam: Setting it up is a really tough task and annoying at the same time. FTL came out ten FUCKING YEARS AGO. The reason I use a beam weapon is because IT NEVER MISSES. That is the only reason Charge is on a lower tier. Charge Ion: The best Ion-weapon in the game. I am up against a ship with cloaking. Then it was just a question of slowly working up to upgrade weapons to 8 and buy hacking. By Thomas Thomas Last updated 30 Jan 2022. I normally find by the time I have shields my glaive beam is becoming less useful and I have to spend a ton on additional/alternate weapons. Glaive Beam is the only beam weapon that can remove Zoltan Shield in one swipe and still potentially damage the ship. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. Don't waste power on a defense drone II. I did already try everything you said but i put . As beams deal damage. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Also, target the shields first with the Glaive Beam if you can hit both them and the weapons; damage to the enemies' shields may cause their shield level to drop so you can do more damage to the weapons once the. But, it is amazing that at times it can even destroy opponent's ship in a single shot. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no more, no less. Thats more damage then most weapons, and doesnt cost you missles. Beams are the only weapons that never miss. Level 3 can take down 4. Reply VerkyTheTurky •Chain Ion is too slow to be good. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. Premium Powerups Explore Gaming. Crewmembers may belong to different distinct races. Auto. . . Once you have that, you can make most decent (and much easier to put together, because you can usually use them while you;re getting that defense, not. Which is to say that over an extended period, the Glaive Beam is. It starts with level 2 cloak, but small engine and no shields. 9. the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. You want to have enough that you're steadily reducing the shields. 8 Mind Control 1. With my shields/evasion/defense drone I have been in a standstill with a rebel rigger for 20 minutes (I haven't jumped because my shield person is getting crazy XP lol). (10) 2x Pike 1x Glaive (8) 1x Hull 1x Glaive (CHEEKY SWIPE) (10) 1x Pike 1x Hull 1x Glaive (10) 2x Hull 1x Glaive. FTL: Faster Than Light. sells for a lot though :D. With a Glaive Beam, an Anti-Ship Drone can turn a 4 damage beam into an 8-damage one, and an 8 damage beam into a 12 damage one! Depends, if you can reliably keep their shields down, I vote for beam every time. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Selling Glaive Beams for just one-twenty scrap. Valheim Genshin. When using the stealth cruiser, cloaking to avoid the enemy’s first volley is important, and then destroying their weapon system. Last Updated on by Samuel Franklin Faster Than Light (FTL) Ship Tier List – FTL Best Ship Guide This FTL ship tier list will help guide you on selecting the best ship for your Faster Than Light playthroughs to ensure you can defeat easy, normal and hard modes with ease. eventually,) but wow, that. Stealth Type B has a powerful weapon, the glaive beam, but crappy defense. Glaive beam will cut through two shields. (Since it can pierce 1-3 shields if aimed right) Really the only thing a Teleporter is good for in the Final Fight is for the secluded weapon rooms. FTL: Faster Than Light. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. glaive. This strategy does require some good luck early on, though, like with. Description. 6s, 12. FTL: Faster Than Light. Just comparing it to the Halberd Beam, you're getting 50% more damage per volley, but per second the Glaive Beam only technically is better; multiplying the Halberd Beam's charge time of 17 seconds by 150% gives you 25. be it a IB2 + IB1 + a laser or beam, or a couple flaks and a beam (or laser), or a ton'o'lasers (4xBL2 would be a dream come true), or any mix and match, as long as the cooldown times are close enough (or one is nearly double the others, say, 2xflakI + glaive. ron42na Posts: 1 Joined: Wed Apr 23, 2014 3:10 pm. Once shields are down, beam drones (dealing 1-2 damage every few seconds) are one of the fastest and most devastating weapons in the game. the DSR 1 sniper rifle, which fires 12,7mm (0. 64 votes, 53 comments. FTL: Faster Than Light - How to Reach the Flagship and Win. All of the shield layers are removed at almost the same time, so the Glaive Beam can hit all rooms with its full power. And the Glaive integrates far better with the rest of the game. You then get a flak gun. Ftl Glaive Beam Strategy. This weapon seems to be much maligned, largely because of its long (19 second) recharge time. as for combos, whatever costs little energy and lets you break shields and deal damage. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. But considering the glaive, BL II with artemis would have bigger trouble even before the last phase, since they'd have more difficulty getting through 4 bubbles, let alone the. I. In testing, it does around ~2000 damage in the middle of a stripped testing target with ~1000 at the source. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. Because of this, the Shivan is the easiest ship in the game. Anti-Ship drones can also help. Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. The first click sets the starting point and displays a line indicating the beam length, which can be rotated to set the end point. Each laser shot temporarily removes a shield layer. The engines must have power for the FTL to engage. Make sure you hit the shield room first and try to make the beam hit as many systems as possible. 4 glaive beams won't go through 3 or more shields. Artillery Mastery - Get to sector 5 with the Federation Cruiser without upgrading your weapons system. Jul 23, 2017 @ 2:58am Originally posted by smol catto: Double Vulcan. The Tsukiyari Beam, which ramps up by 1. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. A subreddit for (almost) anything related to games - video games, board games, card…I just got the most incredible stroke of luck! I've only made it to my third beacon, and I got a glaive beam for FREE! Here is proof. Glaive beam will cut through two shields. FTL: Faster Than Light has several ships, and they are all unique for a number of reasons. It starts with level 2 cloak, but small engine and no shields. I'm wondering how to make these work. g. If you use Glaive on level 1 shields, it does 2 damage. 10. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. May 24, 2014 @ 11:05pm 120 scrap is a lot in hard mode, especially early on. Lasers can only be shot down by Mark II Defense Drones. Glaive Beam on a whole other level Just had a surprisingly easy victory using the Glaive and three basic lasers. Burst Laser III High power requirements and long cooldown keep it out of the higher tiers. The fact that we're getting posts like this is amazing. Changes description and texture of Lasercaster to Glaive Beam from FTL:Faster Than Light. Remember, all you need is a tiny bit of the beam to reach the room. Obviously, weapon pre-igniter makes most well-developed weapon setups overpowered, especially those that normally have a long charge time. . Get shields down, and it can do 8 - occasionally 10 - can't miss damage. It's a lot easier to knock a ship down to two shields then to zero, and you should usually try to hit the shield room first if you can to increase the damage you get on the rest of its swath. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Will probably work with Glaive due to Glaive having 3 damage. Artillery and Glaive above Mini beam is a joke lmao. Categories. It needs to hit the tile that the crew member is on. The other problem is its long cooldown, it works decently enough with a Hallberd or Glaive Beam but other weapons such as Heavy Laser will stay fully charged for. Warp 1-2 guys to take out the enemy and the system, then warp back. Except a Glaive Beam with 2 Flak I guns will also easily rip apart the Flagship and do a much better job at it Fire off both Flak guns, then unleash the Glaive Beam, then while the unholy beam of destruction is recharging, bombard the already weakened shield room of the Flagship with even more Flak I projectiles Glaive beam on Stealth B looks good, but it can't one-hit kill or even fully cripple a ship with 2+ shields, meaning you are likely to take a hit while your cloak recharges. 6 Crew Teleporter 1. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. It works with your own cloak where the Vulcan doesn't, and vice versa where enemy cloaking will reset the Vulcan's shield penetration. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. A third suggestion I saw was after. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. I however now know that I can do this at the very beginning of the game with the stealth B. 72K subscribers in the ftlgame community. Glaive Beam does 3 damage, so you would need a minimum of 3 shields to avoid taking damage from it. 2 seconds-Increased cooldown of Ion Flooder by 0. FTL wiki ship strategies, archived. Charge time: 25 seconds 4. 13 Drone. But if you're trying to play optimally the Flak+BL2 are better and it's not even close. But if you are feeling confident in your ship and you have the extra scrap they are decent long term investment. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Damage: 3 damage per room hit 6. add a cheap laser weapon (heavy laser 1), just as support, in the case the enemy. Amazing: Ion Blast MK II Burst Laser MK II Heavy Laser I Pike Beam Flak I Good: Flak II Charge laser (4 shots) Heavy Laser MK II Hermes missile Small Bomb Halberd beam Chain Laser Ion Charger Decent: Pegasus missile Ion Bomb Glaive Beam* Hull laser I Ion blast Burst Laser MK I Swarm Charge laser (2 shots) Mediocre: Burst Laser MK III Bio-beam. Note that the Halberd and Glaive beam will lose one point of damage for each layer of shields they need to go through. That's not really the Glaive, since you also need high defense to make it work (or that pre-igniter). Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for one of your beams (25s I think?) to come back because you used a beam to kill Zoltan could leave you a sitting duck. If FTL was still being balanced, BL3 would be at the top of the buff list. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. Sectors are determined randomly, but there is a 48% chance for a sector to be. Now all of your weapons (even the offline ones) are fully charged*. Jan 14, 2013 @ 8:02pm Welp, didn't come across anything heavy this run. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. That's not really the Glaive, since you also need high defense to make it work (or that pre-igniter). Using it with a Glaive Beam and a Small bomb was a *BLAST*. Rock crew will also help here. Unfortunately, far too many runs fail to reach that point and get torn apart while waiting around endlessly for the Glaive Beam to fire. ago. Damage is done to every room and system, and anyone in the rooms (ally or enemy). I'd also wanna try this with a Glaive Beam. Mind control is cheaper (because you probably won't upgrade beyond level 1, like you would with hacking) and it.